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This article describes a work or element of fiction in a primarily in-universe style. Please help rewrite it to explain the fiction more clearly and provide non-fictional perspective. (October 2009) This article includes a list of references, related reading or external links, but its sources remain unclear because it lacks inline citations. Please improve this article by introducing more precise citations where appropriate. (February 2008) The Elminster Series is a series of fantasy novels by author Ed Greenwood. The novels are set in the Forgotten Realms setting created by Greenwood for the Dungeons & Dragons fantasy role-playing game. The series focuses on the titular character Elminster who was a key figure in several of Greenwood's other novels set in the Forgotten Realms setting. Elminster was known as a powerful wizard or mage in previous books. This series seeks to present the backstory of Elminster's life as well as provide a history of other events in this particular fantasy setting. Contents 1 Works included 2 Plot summary 2.1 Elminster: The Making of a Mage 2.2 Elminster in Myth Drannor 2.3 Elminster Must Die // Works included Elminster: The Making of a Mage (1994) Elminster In Myth Drannor (1997) The Temptation of Elminster (1998) Elminster In Hell (2001) Elminster's Daughter (2004) The Annotated Elminster (2007) - An anthology of the first three books in the series. Elminster Must Die (2010) - The debut 4th Edition appearance of one of the Forgotten Realms world’s most iconic characters. Plot summary Elminster: The Making of a Mage As a young boy, Elminster has his first encounter with magic. After a tragic childhood, he takes up thievery. Eventually Elminster sneaks into a temple of Mystra, leading to a face-to-face confrontation with the goddess. Mystra instructs Elminster in the ways of magic and he becomes a powerful mage. Mystra offers him the choice to become one of Mystra's chosen, and he accepts her request. Elminster in Myth Drannor Mystra commands Elminster to journey by foot to the elvish realm of Cormanthor. On his way, Elminster encounters a dying elf and makes it a promise. Elminster performs the promise, taking him into the city of Cormanthor. By performing this task, the king of Cormanthor makes Elminster an armathor---a knight of Cormanthor. However, many elves decide that they want to kill Elminster simply because he is human. Elminster eventually finds himself as a forced apprentice to an elf. Finally, Eliminster is involved in the casting of the Mythal, a shield to help protect Cormanthor from outsiders. At the end of the novel, Cormanthor is renamed Myth Drannor. Elminster Must Die When the goddess of magic was murdered, Elminster’s world shattered. Once the most powerful wizard in the world, immortal, beloved of the goddess of magic, and the bane of villainy, he is now a tired old man. He is powerful but mortal, and with all the enemies a man who makes a habit of saving the world tends to accumulate. To make matters worse, Elminster has needs—feeding powerful magic items to the Simbul, his lover, is the only thing that keeps her sane—but their increasingly risky collection leads his enemies right to him.